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devopsroles

Specialist – Tools & Infrastructure Reliability (March of Giants)

Ubisoft ubisoft.com Open · verified Oct 24, 2026
On-site Montreal Full-time Mid-level Site Reliability

At a glance

Mid-level Site Reliability role at Ubisoft. Montreal · full-time · no salary stated · we estimate CA$91,750–CA$142,500 across Canada.

Estimated pay

Ubisoft has not published a salary for this role. The figure below is our estimate, not theirs.

CA$91,750 – CA$142,500
What the middle half of mid-level site reliability roles in Canada paid, among postings that did state a salary.
Worked out from 15 postings that stated pay, median CA$115,000. Last updated Oct 8, 2026.
RoleSite Reliability
SeniorityMid-level
LocationMontreal
WorkplaceOn-site
EmploymentFull-time
PostedJun 12, 2026 · 4mo ago
Role brief

devopsroles summary, based on the employer's posting.

What you'll do

  • Build and run pipelines for builds, configuration, version control, packaging, signing and publishing
  • Help development teams strengthen CI/CD through guidance, training and support
  • Put automated testing, security checks and infrastructure-as-code practices into deployment workflows
  • Track service reliability with SLIs, SLOs and observability, while handling capacity and FinOps work
  • Investigate online-service incidents with developers and maintain incident-response processes

What you bring

  • A relevant university degree, such as computer science or computer engineering
  • Five to eight years working across software development and system administration
  • Hands-on experience automating cloud infrastructure and operating high-throughput systems
  • Background designing resilient, scalable architectures and improving software performance

Who this fits

This mid-level role suits someone with a mix of software development and systems administration experience who can guide development teams on reliability practices. The position is based onsite in Montreal.

From the employer

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

The position holder ensures the continuous viability, stability, and performance of operational tools and infrastructure supporting GaaS game development. They design, develop, and operate tools and pipelines (build, configuration, versioning, deployment, publishing) to simplify, optimize, and automate development processes. They train and support teams in testing, quality, security, and automation prior to launch, and promote best practices to deliver a reliable, high‑performance gameplay experience.

Responsibilities

  • Advising development teams on technology and tooling choices to improve visibility, control, and robustness of internal and external services.
  • Training, supporting, and guiding development teams in improving continuous integration and continuous deployment systems.
  • Researching, integrating, and developing technologies that enhance reliability, performance, and productivity.
  • Designing, operating, and owning build, configuration, versioning, and publishing pipelines (including packaging, signing, SBOM, artifacts).
  • Implementing and supporting CI/CD tooling (automated tests, quality, security), IaC, and secure, reproducible, controlled deployments.
  • Maintaining tooling products to deliver exemplary service quality to the project (internal SLOs).
  • Implementing and maintaining game deployment guidelines and documenting infrastructure implementation and technical specifications for network and server systems.
  • Collaborating with development teams to diagnose and resolve issues related to online services.
  • Establishing and maintaining incident‑management processes.
  • Managing Cloud environments using appropriate tools.
  • Developing tools and processes that allow developers to deploy services safely and efficiently.
  • Defining and tracking SLA/SLO/SLI, deploying observability (logs, metrics, traces), managing capacity, and contributing to FinOps initiatives.

Education

  • University degree in Computer Science, Computer Engineering, or any relevant field.

Experience

  • 5–8 years of experience in software development and system administration.
  • Experience with infrastructure automation (Cloud).
  • Experience managing high‑throughput systems.
  • Experience designing resilient, scalable, and redundant architectures.
  • Experience in software development and optimization.

Skills & Knowledge

  • Strong analytical and synthesis skills.
  • Ability to solve complex problems.
  • Ability to adapt quickly to change.
  • Ability to work under pressure.
  • Strong knowledge of distributed systems.
  • Excellent knowledge of Linux and Windows system administration.
  • Programming languages: Python, Go, C#, or C++.
  • CI/CD (GitLab, GitHub, Azure DevOps), IaC (Terraform, CloudFormation), containers & orchestration (Docker, Kubernetes).
  • Observability: Prometheus/Grafana, ELK/EFK, OpenTelemetry (or equivalent).
  • Cloud: AWS, Azure, GCP; databases; networks (DNS, CDN, load balancing, TLS).
  • Assets: Unreal Engine 5 (or similar engine), DevOps methodology, infrastructure automation experience.
Opportunity

Site Reliability work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Site Reliability

Find me work

By the team behind devopsroles.

Find me work
Opportunity

Site Reliability work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind devopsroles.